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Get “lite” building OOB, by making sure patches are pushed, and get “Release” version built.
Known Limitations
Currently launching is problematic, you need to cd
to blender.shared
and then launch ..\blender.exe
. There are also many assumptions within blender's codebase that "Windows == x64", which need to be worked out - some things (such as stack traces) won’t work because of this.
Compiling notes
This must be done on a WoA machine - cross-compiling is not yet supported.
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Download the artifacts produced from our nightly build of blender: https://woastorage.blob.core.windows.net/packages/blender/blender_woa.zipMake sure you read KNOWN LIMITATIONS above.