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Name

Status

OpenUSD

PR in progress: https://github.com/PixarAnimationStudios/OpenUSD/pull/3430

FreeGLUT

Enabled, works out of the box

Imath

Enabled, works out of the box

ZLib

Enabled, works out of the box

blosc

Enabled, works out of the box

OpenImageIO

Enabled, works out of the box

OSL

Enabled, works out of the box

OpenTimelineIO

Enabled, works out of the box

hdf5

Enabled, works out of the box (tested via conan)

...

Code Block
git clone https://github.com/AcademySoftwareFoundation/OpenColorIO
cd OpenColorIO
mkdir build
cd build
cmake .. -G"Ninja" -DCMAKE_BUILD_TYPE=Release
cmake --build . --config Release

OpenImageIO

OpenImageIO is also an adjacent program, and has a large number of dependencies - luckily it can build them by itself:

Code Block
git clone https://github.com/AcademySoftwareFoundation/OpenImageIO
cd OpenImageIO
mkdir build
cd build
cmake .. -G"Ninja" -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=<OIIO install dir> -DOpenImageIO_BUILD_MISSING_DEPS=all -Dminizip-ng_INCLUDE_DIR=%CD%\deps\dist\include\minizip-ng -DBUILD_SHARED_LIBS=OFF
cmake --build . --config Release
Info

Line 5 might need to be run twice, as the first attempt may end in an unknown failure - it should still build though

OSL (Open Shader Language)

OSL is another adjacent project to the VFX reference platform - build instructions are not included here, as they require building your own copy of LLVM. An example of how it can be build can be seen as part of the Blender build files: https://projects.blender.org/blender/blender/src/branch/main/build_files/build_environment/cmake/osl.cmake