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Name

Status

OpenUSD

PR in progress: https://github.com/PixarAnimationStudios/OpenUSD/pull/3430

FreeGLUT

Enabled, works out of the box

Imath

Enabled, works out of the box

ZLib

Enabled, works out of the box

blosc

Enabled, works out of the box

OpenImageIO

Enabled, works out of the box

OSL

Enabled, works out of the box

OpenTimelineIO

Enabled, works out of the box

hdf5

Enabled, works out of the box (tested via conanrelease mode only)

Notes on specific projects

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Info

Only OneTBB as specified in the 2025 standard works. TBB 2020.3 as defined in older versions does not work without a large patch - an example can be seen in Blender (this has since been removed, as Blender now follows the 2025 spec): https://projects.blender.org/blender/blender/src/branchcommit/maind5823ad8959abe611fd4dac8125ed0921dbf7276/build_files/build_environment/patches/tbb.diff

Note that things such as TBBmalloc do not work with the Blender patch, and would require further engineering effort to enable

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Info

Line 5 might need to be run twice, as the first attempt may end in an unknown failure - it should still build though

OSL (Open Shader Language)

OSL is another adjacent project to the VFX reference platform - build instructions are not included here, as they require building your own copy of LLVM. An example of how it can be build can be seen as part of the Blender build files: https://projects.blender.org/blender/blender/src/branch/main/build_files/build_environment/cmake/osl.cmake