This page is a work in progress !
Motivation
Blender is quite possibly the most popular 3D modelling appplication available, definitely the most popular free one. Enabling it would give considerably better performance on ARM64 platforms for Windows.
To run it, you need latest version of Adreno GPU driver: https://www.qualcomm.com/products/mobile/snapdragon/pcs-and-tablets/snapdragon-8-series-mobile-compute-platforms/snapdragon-8cx-gen-3-compute-platform#Software
Status
WIP - “lite” working with some patches. “Release” needs dependencies enabling first, which is WIP.
Dependencies
- WOA-393Getting issue details... STATUS
Dependencies are being enabled one by one, the cmakelists which shows ones that are not commented out is here: https://gitlab.com/Linaro/windowsonarm/forks/blender/-/blob/woa/build_files/build_environment/CMakeLists.txt
Any commented out ones are not yet enabled.
Todo
Finish cleaning up code for a patch to push up to blender mainline.
Known Limitations
There are assumptions within blender's codebase that "Windows == x64", which need to be worked out - some things (such as stack traces) won’t work because of this.
Compiling notes
This must be done on a WoA machine - cross-compiling is not yet supported.
Compiling via build script
There is a build script written, which takes care of many of the interim steps required to build and run the semi-release version of Blender, available here: https://gitlab.com/Linaro/windowsonarm/packages/blender/-/tree/master/
It currently pulls our internal fork of blender, which has patches applied that are required to compile/run Blender. Some dependencies are enabled via this script, but not enough to consider it a full “release”.
To use:
Set up arm64 wenv: https://gitlab.com/Linaro/windowsonarm/wenv/
Clone repo
Execute
build.bat origin/part-2-patch-mr
from a wenv terminal - ie, not a vcvarsall/plain CMD instance!Wait for build to complete
Contributing changes to internal fork
If you wish to contribute changes to our internal fork, you may do so by making a merge request for your changes here: https://gitlab.com/Linaro/windowsonarm/forks/blender/
The build script automatically clones this repo into a folder named “blender”.
If you have any questions, queries, or concerns, contact Anthony Roberts
Running
This is a reasonably up to date build. For a bleeding-edge build, please contact anthony.roberts@linaro.org
Download the artifacts produced from our nightly build of blender: https://woastorage.blob.core.windows.net/packages/blender/blender_woa.zip
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