This page is a work in progress ! |
Blender is quite possibly the most popular 3D modelling appplication available, definitely the most popular free one. Enabling it would give considerably better performance on ARM64 platforms for Windows.
To run it, you need latest version of Adreno GPU driver: https://www.qualcomm.com/products/mobile/snapdragon/pcs-and-tablets/snapdragon-8-series-mobile-compute-platforms/snapdragon-8cx-gen-3-compute-platform#Software
WIP - PR to blender ongoing for full release builds.
All are enabled except OpenPGL, and DPCPP.
A full list can be seen here: https://projects.blender.org/blender/blender/src/branch/main/build_files/build_environment/cmake/versions.cmake
Engage with upstream for PR.
Only 8cx Gen3 and above devices work.
This must be done on a WoA machine - cross-compiling is not supported.
There is a build script written, which takes care of many of the interim steps required to build and run the semi-release version of Blender, available here: https://gitlab.com/Linaro/windowsonarm/packages/blender/-/tree/master/
It currently pulls our internal fork of blender, which has patches applied that are required to compile/run Blender.
To use:
Set up arm64 wenv: https://gitlab.com/Linaro/windowsonarm/wenv/
Clone repo
Execute ./recipe.sh origin/woa out_dir
from a wenv bash terminal - ie, not a vcvarsall/plain CMD instance!
Wait for build to complete
If you wish to contribute changes to our internal fork, you may do so by making a merge request for your changes here: https://gitlab.com/Linaro/windowsonarm/forks/blender/
The build script automatically clones this repo into a folder named “blender”.
If you have any questions, queries, or concerns, contact Anthony Roberts
This is a reasonably up to date build. For a bleeding-edge build, please contact anthony.roberts@linaro.org |
Download the artifacts produced from our nightly build of blender: https://woastorage.blob.core.windows.net/packages/blender/blender_woa.zip