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This page is a work in progress !

Motivation

Blender is quite possibly the most popular 3D modelling appplication available, definitely the most popular free one. Enabling it would give considerably better performance on ARM64 platforms for Windows.

Status

WIP - “lite” working with some patches. “Release” needs dependencies enabling first.

Dependencies

WOA-393 - Getting issue details... STATUS

https://mermaid.live/edit#pako:eNptVd1v2yAQ_1ciHvaUVPlq1uVhD2mmKlK1RM02TVv2gG3skIJBgB07Vf_3cYAdu60f4DiO-_zd-QXFIiFoiQaZwvI4eHw65AP7rRjJE6IGo9HXwXaz2f7dSpJvOM7IZvtv8GmAGeERjS0VCaEN7EoYRi1hLxQhlmA0IlJUtSXTlEuSOcKcZ7BbEVNLEMu4tOsRq8JuNBZ5CTvH5uh1nOzLkSlUJODMSm43Yb3BLBCxYEJREU4nbwhIXUQJLcOhTCKvT-ZwL81REZxoIIuMVhy0yVobRd39rjZHkVtiv360qz5imw6IV-dJSlmIz9A0tdTP_dquZxJBJBfLh02b5OogwwkGA8IoHJPAr9RIJ8_2sN2DjUTGEhQwUhI2uhAFIbV5X5NcUE0Ca_cALyImdByUkUoFKoNQTAROlAV7xrkvKZTR19PKfPv91M9yiORtvlehuik3Pqw2L98LvuuVtpP8H6tV8PP-V79IwZXgAXgT0uVc8bcNtuDWm_P8ACxgWwOe12KsCezh0V8Et4DNMCdvwJHBWgoVUQCAORKhsBMp4FzKyq7VdDGHraRJLBS5VhYLHmw0IAYrLf6jC5XTLtTgmX8AUAfZGuugwsHeOfleuottECGVxKZTtQ5aa8zZyKLn-vDURh9z3Stx30DoEZBMqCKxqTwkM0bObkvPTQVdhxhSeXRdVUBnuQwENDYTofHzis72WYi2qb9nNj0G3Ixphl1oWlJVjowQTLdvXSQha-zCcb_rvFihE-9V8MY3xNWa69agoz9imkpcU9Z2lR0Gvdq4tg5KwgiJFfEiTa_3g-z0PVyccup6_qRF3tYPxkEzeD_IZ8pcDSx2XSN2x1fozbzgsva6_FABbbLTSu-mCghs9rv7boe3TdYMHAfCZrq3tfRld0m4zN2AxFLWH5WkAQLINsH4zKAh4kRxTBP7K3oB6QOyXcnJAS0tmWD1fECH_NXK4cKIfZ3HaGlUQYaokAk2ZE2x_YFxtEwx05Yrcf5HiN4ZLV9QhZaL-eRmPv48nS5uF9PbIarRcjS-GdtvMpsuvszv5uP5bDKdzGZ3r0N0cUomr_8Bx4o6bg

Todo

Get “lite” building OOB, by making sure patches are pushed, and get “Release” version built.

Known Limitations

Currently building/launching is problematic, and requires manually copying DLLs at various points when the build process errors out. There are also many assumptions within blender’s codebase that “Windows == x64”, which needs to be worked out.

Compiling

NOTE: This must be done on a WoA machine - cross-compiling is not yet supported.

Currently the following native libraries/programs are required to be present in the vc15_win64 folder (all buildable via vcpkg bar python, which uses the native installer, and a copy-paste from that directory):

  • freetype (freetype.lib must be copied, with new file name freetype2ST.lib)

  • zstd (zstd.lib must be copied and renamed to zstd_static.lib)

  • zlib (zlib.lib must be copied and renamed to libz_st.lib)

  • pthreads

  • libpng (folder renamed to “png” + libpng16.lib must be copied and renamed to libpng.lib)

  • libjpeg-turbo (folder renamed to “jpeg” + jpeg.lib must be copied and renamed to libjpeg.lib)

  • brotli (uses arm64-windows-static target)

  • libepoxy (folder renamed to “epoxy”)

  • python

Running

Download ZIP file below, and run blender exe as normal. May require native python (tested with 3.11rc2) being installed and on the path.

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