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1. CMAKE_SYSTEM_PROCESSOR wrongly configured in emulated CMake

CMake provides a built-in flag CMAKE_SYSTEM_PROCESSOR to specify the target platform for the build.

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And if your CMake project uses CMAKE_SYSTEM_PROCESSOR for platform-specific configuration it might fail.

Solution

You can use native CMake. There are no official CMake binaries for Windows Arm64 yet but can be generated from the source https://linaro.atlassian.net/wiki/spaces/WOAR/pages/28684353912/CMake#Build-from-source

2. Native arm64 toolchain with CMake

Visual Studio 2022 Preview 17 provides native Arm64 MSVC toolchain but unfortunately, CMake wouldn’t be able to use them with the visual studio generator.

CMake could be configured to generate the right Visual studio project files but MSBuild seems to be ignoring the directive in the project file

<PreferredToolArchitecture>ARM64</PreferredToolArchitecture>

Solution

You will need to use native CMake build https://linaro.atlassian.net/wiki/spaces/WOAR/pages/28684353912/CMake#Build-from-source , and pass /p:PreferredToolArchitecture=ARM64 to MSBuild through CMake.

Example

cmake --build . -- /p:PreferredToolArchitecture=ARM64

3. Specify a different target processor

Setting -DCMAKE_SYSTEM_PROCESSOR does not seems to have the expected effect, as it's still set to CMAKE_HOST_SYSTEM_PROCESSOR. The documentation does not state this explicitly, but it can be interpreted that a CMAKE_TOOLCHAIN_FILE is needed to set it: https://cmake.org/cmake/help/latest/variable/CMAKE_SYSTEM_PROCESSOR.html.

So, instead, write a cross.cmake file:

Code Block
set(CMAKE_SYSTEM_NAME "Windows")
set(CMAKE_SYSTEM_PROCESSOR "ARM64")

and pass it to cmake instead:

Code Block
cmake -DCMAKE_TOOLCHAIN_FILE=C:/path/to/cross.cmake