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1. CMAKE_SYSTEM_PROCESSOR
wrongly configured in emulated CMake
CMake
provides a built-in flag CMAKE_SYSTEM_PROCESSOR
to specify the target platform for the build.
...
And if your CMake project uses CMAKE_SYSTEM_PROCESSOR
for platform-specific configuration it might fail.
Solution
You can use native CMake
. There are no official CMake
binaries for Windows Arm64 yet but can be generated from the source https://linaro.atlassian.net/wiki/spaces/WOAR/pages/28684353912/CMake#Build-from-source
2. Native arm64 toolchain with CMake
Visual Studio 2022 Preview 17 provides native Arm64 MSVC toolchain but unfortunately, CMake
wouldn’t be able to use them with the visual studio generator.
CMake
could be configured to generate the right Visual studio project files but MSBuild seems to be ignoring the directive in the project file
<PreferredToolArchitecture>ARM64</PreferredToolArchitecture>
Solution
You will need to use native CMake
build https://linaro.atlassian.net/wiki/spaces/WOAR/pages/28684353912/CMake#Build-from-source , and pass /p:PreferredToolArchitecture=ARM64
to MSBuild through CMake.
Example
cmake --build . -- /p:PreferredToolArchitecture=ARM64
3. Specify a different target processor
Setting -DCMAKE_SYSTEM_PROCESSOR
does not seems to have the expected effect, as it's still set to CMAKE_HOST_SYSTEM_PROCESSOR
. The documentation does not state this explicitly, but it can be interpreted that a CMAKE_TOOLCHAIN_FILE
is needed to set it: https://cmake.org/cmake/help/latest/variable/CMAKE_SYSTEM_PROCESSOR.html.
So, instead, write a cross.cmake file:
Code Block |
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set(CMAKE_SYSTEM_NAME "Windows")
set(CMAKE_SYSTEM_PROCESSOR "ARM64") |
and pass it to cmake instead:
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cmake -DCMAKE_TOOLCHAIN_FILE=C:/path/to/cross.cmake |